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Article 1 - Selected aspects of project implementation in a consortium on the example of the MINECROP project
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Article 2 - Research and interviews for the MINECROP project
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Article 3 - Leveraging Minecraft: Unleashing the Power of Gamification in Education
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Article 4 - Minicrop's Kick-Off Meeting in Krakow: A Step Towards Sustainable Agriculture
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Article 5 - MINECROP's Unique Approach
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Article 6 - A Case Study in Collaborative Innovation for Sustainable Agriculture
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Article 7 - The Impact of Climate Change on European Agriculture: Challenges and Solutions
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Article 8 - The use of Internet tools, including social media, to promote project results using the example of the Minecrop project
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Article 9 - Case study of organic farming
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Article 10 - Integration of animals into cropping systems
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Article 11 -  Gamification in agricultural training: The vision of MINECROP  
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