ATERMON B.V.

ATERMON B.V.'s mission is to conceptualize and design ICT-enabled solutions for E&T based on gamification models. The company's values serve the concepts of Open & Inclusive Education and Personalised Learning in a business context which will not impose limitations in terms of quality and efficiency.

Since 2020, ATERMON B.V. experiments with the knowledge dissemination potential of Minecraft but always approaching projects primarily as games which can bring joy to players. 

ATERMON B.V.'s division is “Learnification” methodology, for producing educational games which stand out for their entertaining aspects. 
The team comprises instructional designers, content creators, 3D artists, level designers, developers and education specialists.
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